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In Blender, the UV mapping process involves creating a UV map, which is a 2D representation of your 3D object’s surface. UV mapping is the process of projecting a 2D image onto a 3D object in order to texture it.
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To help you get started, we are putting together some tutorials to build your confidence using Blender on your iPad, and the next stop on our journey is an easy way to add textures to a model: UV Mapping. With Astropad Studio, not only can you use Blender on your iPad while utilizing your computer’s processing power, but you can also speed up and simplify your modeling workflow! But what if you could model with the convenience of a touch-enabled tablet and the power of your PC or Mac? Blender has always been computer-centric and optimized for mouse and keyboard.
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